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Nick Medukha

Nick Medukha

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Nick Medukha posts

[Project Files] [3-in-1] Tiles – Sim & Keyframe Eye-Candies

And here are these 3 scenes and all the resources!

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[3-in-1] Tiles – Sim & Keyframe Eye-Candies

Heyya everyone!

Some of you might already know that recently, I've built a web-app called Tileable.Tools, which lets you generate infinite amounts of various tileable geometric textures. So, ...

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[Project Files] Vellum Paper Swirl

And here are the project files!

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Vellum Paper Swirl

Hey guys!

Getting back to the frequency! This tutorial is an interesting combination of POP Forces (curve force) which is accompanied by dynamic constraints. This combo makes it swirl as it ...

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[Project Files] RBD Animated Collider

And here are the project files!

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Beginner RBD Fun :)

Guess who's back!

I took a whole month off, honestly it was much needed. Although dozens of your positive comments fuel me to make these tutorials, I felt burned out at some point. I took th...

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[Project Files]

And here are the project files!
Note: As I told in the video, i'm not using GSG texture in my renders, and I cannot include them, so there is not bottle, aluminum, concrete and sticker roughness...

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Vellum Stickers

Heyyya guys!

Today we will create this fun little effect of placing vinyl stickers on the object. Pretty versatile setup – render them flying towards the object and sticking, or just like ...

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[Project Files] Chain SOP + Animated Alembics

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Chain SOP + Animated Alembics

Heyya guys!

In this tutorial we are combining Chain SOP & Retimed Animations (animated geo baked as .abc) to achieve a morphing effect, but as you might already see – its different for ...

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[Project Files] Proportional Scaling

And here are the project files :)

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Proportional Scaling

Heyya guys!

Today we are creating a setup requested in our cozyplace discord channel! This setup was requested by Shriyash and inspired by super talented artist 2025-05-21 11:23:01 +0000 UTC View Post

[Project Files] Explode & Reassemble :)

And here are the project files!

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NO-SIM(!) Explode & Reassemble :)

Heyya guys!

Today we are diving in to animating packed primitive attributes, so prepare yourself for some VEX driven stuff. Don't stress, its nothing complex and I really spent time explainin...

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[Project Files] Impact Data Attributes

And here are the project files!

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Impact Data Attributes

Heyya guys!

Today we are taking a look at the very interesting and often overlooked set of parameters Houdini RBD setup gives us – Impacts. In this tutorial we will create...

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Project Files for Scene 4 & 5

And here are the project files!

P.S. res folder contains resources used in all the scenes.

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Travel Bottle Commercial Scenes 4 & 5

Heyya guys!

Here is the final missing bit to complete our Travel Bottle Commercial!

This tutorial features 3 scenes – Main podium scene, fire storm effect and IR Smoke sim, so everyon...

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Ripple Vellum Extrude Project Files

And here are the project files!

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Ripple Vellum Extrude

I know i know thats a lot haha.

Well, heres a setup that utilises 3 solvers, SOP, Vellum, and Ripple (did we check Ripple Solver before?) in order to bring the distance attribute from Vellum...

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Project Files for Scene 6

And here are the project files!

P.S. res folder contains resources used in all the scenes.

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Travel Bottle Commercial Scene 6

Hey guys! I know its not in order, but i thought to share this icy scene first and then combine fire and that podium x-ray scene together in one tutorial, and as this scene is a bit more complex â€...

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Project Files for Scene 3

And here are the project files!

P.S. res folder contains resources used in all the scenes.

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Travel Bottle Commercial Scene 3

Heyya guys!

In this 3rd scene of our full scale project tutorial we will explore some nice advected sand motion. This time we are not using grains, but MPM! Sim was super fast, but partially ...

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Project Files for Scene 1&2

and here are the project files!

P.S. res folder contains resources used in all the scenes.

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Travel Bottle Commercial Into & Scene 1+2

Heyya guys!

Here we have the first tutorial of this project, featuring first and second scenes. I've combined them because first one is basically a bottle with a cap that screws on top of it...

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last scene sent to render

differs from this preview a bit, but anyways wanted to share :)

Need to comp the proj and will be recording on weekend!

Stay tuned!

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almost done!

slowly but surely haha

just one sim scene and packshot are left to do and will be recording first part of this proj!

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full scale project iii

heya guys! I thought we haven't made a full scale project in a while, so guess whats coming? Can't share much as I haven't finished it yet, but I'm pretty excited how things are going. Have a littl...

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[Project Files] MPM Snow Scraper

And here are the project files :)

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